![]() ![]() The template I sent you uses East and South. The numbering is arbitrary, but it goes West, East, South, North.Īs mentioned above, we're only creating one set and then flipping them, as you can see West and South are the same, as are East and North. The image to the left is something I made as a reminder for how the directions are designed in the engine. ![]() These two directions are flipped horizontally using code to create four in total. This is gives us one set where the unit is facing the the screen and we can see the front of it, and another where they are facing away from the screen and we can see their backs. Character sprites, even though they can walk in four (4) directions, only need frames in two (2) directions as seen below. These are some basic standards for character sprites in this engine.
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